GolfMania (1997)
ag.gameitem.AGID:
Spielzeit: 20
Mindestalter: 12
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
Smart Ltd,
Fantasy Flight Games
Spiel-Designer:
Christian T. Petersen
Künstler:
David Gatzmer
Mechaniken:
Simultaneous Action Selection
Beschreibung
It's just like playing golf -- only faster, funnier, and uses cards and dice instead of balls and clubs. Bad pants, while recommended, are not required.
Okay! it's nothing like playing golf. But it's still a lot of fun!
Golfmania is a wacky, fast-paced card game for 2 to 6 players. The object of the game is to complete 18 holes of golf through equal parts luck, strategy, and the sincere desire to see your opponents suffer. It's a game the whole family can enjoy: the rule are simple, the cards are fun and colorful, and you can play it in under 20 minutes.
Here's a quick overview of what the game is like: At the beginning of each turn, a "Hole" card is drawn. Each Hole card is worth a certain number of hole points if you win it, so you take a swing (i.e., roll the die) and give it your best shot. Everyone gets a chance to swing, and everyone gets to play cards which affect that swing -- freaky weather, lucky gophers, hi-tech golf equipment and other zany events are sure to change the way you play golf.
Did you win the Hole? Great! You're a few points closer to your winning goal of 18 hole points. If not -- no matter, you'll just have try again on the next Hole card... and get revenge on the opponent who nailed you with that nasty card last turn.
It's just like playing golf -- only faster, funnier, and uses cards and dice instead of balls and clubs. Bad pants, while recommended, are not required.
Okay! it's nothing like playing golf. But it's still a lot of fun!
Golfmania is a wacky, fast-paced card game for 2 to 6 players. The object of the game is to complete 18 holes of golf through equal parts luck, strategy, and the sincere desire to see your opponents suffer. It's a game the whole family can enjoy: the rule are simple, the cards are fun and colorful, and you can play it in under 20 minutes.
Here's a quick overview of what the game is like: At the beginning of each turn, a "Hole" card is drawn. Each Hole card is worth a certain number of hole points if you win it, so you take a swing (i.e., roll the die) and give it your best shot. Everyone gets a chance to swing, and everyone gets to play cards which affect that swing -- freaky weather, lucky gophers, hi-tech golf equipment and other zany events are sure to change the way you play golf.
Did you win the Hole? Great! You're a few points closer to your winning goal of 18 hole points. If not -- no matter, you'll just have try again on the next Hole card... and get revenge on the opponent who nailed you with that nasty card last turn.
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ag.gameitem.lastUpdated: 2025-04-25 20:15:33.279